From info-volumizer-owner@els.sgi.com Mon Aug  4 02:18:36 2003
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From: Mark Cabrales <cmark@sgi.com>
To: "'info-volumizer@sgi.com'" <info-volumizer@sgi.com>
Subject: [info-volumizer] OpenGL Volumizer 2.5 Release Announcement!
Date: Thu, 31 Jul 2003 13:59:50 -0700
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Dear Volumizers,

SGI is excited to announce the release of OpenGL Volumizer 2.5!

OpenGL Volumizer is the industry's first commercially available, 
high-level, immediate-mode volume rendering application programming 
interface (API) for the energy, medical, and sciences markets.

OpenGL Volumizer provides application writers with a simple interface 
to the graphics features, such as 3D texture mapping and hardware 
supported transfer functions, available on SGI systems, along with 
other components essential in designing volume visualization 
applications.

The OpenGL Volumizer 2.5 release provides support for the new Silicon 
Graphics Onyx4 UltimateVision systems along with new features 
including a new render action for direct rendering of irregular grids, 
new programmable shading interface, and support for multiple 
overlapping clip-textures. See below for a complete list of new 
features.

We would like to thank our customers and software vendors who have 
provided feedback in helping us prioritize, implement and validate the 
new 2.5 feature set.

OpenGL Volumizer 2.5 can be downloaded for free from SGI at -

	http://www.sgi.com/products/evaluation/6.5_volumizer_2.5/

OpenGL Volumizer 2.5 provides the application with the following specific
features:

List of new features/additions
------------------------------
o Support for Silicon Graphics Onyx4 UltimateVision systems, including -
  - New Programmable shading interface (see man vzTMFragmentProgram)
  - Built-in shaders supported by TMRenderAction
  - Optimized texture management

o Direct rendering of Irregular Grids
  - New Projected Tetrahedra render action (see man vzPTRenderAction)
  - Plot3d loader library for loading irregular grids
  - Sample demo applications
  - New VTK Mapper class for volume rendering structured grids

o Programmable shading interface using OpenGL Shader's Interactive Shading
Language (see man vzTMISLShader)

o Enhanced DICOM support
  - Loader library for run-time processing and loading of DICOM files
  - Fixes to the dicomToIFL conversion utility (see dicomToIFL -h)
  - Built-in DICOM module in libvzxml library

o  volview enhancements / feature additions -
  - Xinerama interoperability
  - Plug-in module for loading Volumizer XML data files
  - Plug-in module for loading and rendering Irregular grids
  - Plug-in module interface for loading polygonal models
 
o Support for multiple lookup tables in the same appearance

o Support for multiple overlapping clip-textures in the same appearance

Please contact me should you require additional information.

Thank You!

Mark Cabrales
Senior Product Manager
Advanced Graphics Systems
Silicon Graphics, Inc. (SGI)

Phone:  +1 650-933-4516 
Email:    cabrales@sgi.com

From info-volumizer-owner@els.sgi.com Fri Aug 29 03:27:58 2003
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From: Ivan Porro <pivan@bio.dist.unige.it>
Organization: Biolab - DIST
To: "'info-volumizer@els.sgi.com'" <info-volumizer@els.sgi.com>
Subject: [info-volumizer] volumizer data refresh
Date: Fri, 29 Aug 2003 11:26:29 +0200
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Reply-To: info-volumizer@els.sgi.com

Hi,

I've an application that build a Qt window to display a 3d dataset. But 
sometime one need to change the images from which the dataset is built 
(filtering) and then re-initialize volumizer and re-display the window. Is 
there a "window->refresh" like function or I have to destroy the instance and 
rebuild it?

thanks in advance

Ivan 
-- 
_________________________________
        www.bio.dist.unige.it/~pivan
_________________________________
A bus station is where a bus stops.
A train station is where a train stops.
On your desk, you have a workstation...


